TileBox Control - Tile Based Rendering Control

snarfblam

Ultimate Contributor
Joined
Jun 10, 2003
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I whipped this up for a small concept game, and decided to polish it up and post it here. It is ideal for simple tile based games.

Possible Improvements:
  • More rendering methods (i.e. draw group of tiles, clear control to default tile)
  • More rendering overloads
  • Support for multiple sources
  • Multi-layer support (would involve saving tile indices to re-render lower layers)
  • Optimizations (performance, visual appearance on large operations)

I will probably incorporate some of these improvements and re-post later.
 

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